Stage setup | Name | Comment | Light Setup |
---|---|---|---|
Curtain | LabRatz | ||
Projectors | Dunkelpfote | ||
Projection 1-4 A | None | Calm sea at day, some clouds, birds flying by? Stuff like that. | |
crate crane | Kida | The "crane" that holds up the crate that is to fall down. Part of the Malheur's main sail. | |
Backdrop | |||
Left | Projection_Screen | ||
Middle | Projection_Screen | ||
Right | Projection_Screen | ||
On 2nd rail | |||
back railing malheur part 1 | [7-4, 2nd] The railing of the ship on the far side. Extends across 7 as far as possible. Needs a "door" at about 4.5 | ||
back railing malheur part 2 | [4-1, 2nd] The railing of the ship on the far side. Extends across 1 as far as possible. | ||
main mast | [4] The Malheur's main mast. Has the sail attached. | ||
main sail malheur | None | [4] The Malheur's main sail, part of the main mast. Needs to have a hole that can be torn open. | |
main mast rope R1 | None | [7] A rope going from the top of the sail ([6]) to the playrail at [7]. Has a pulley at the end. Static. | |
main mast rope R2 | None | [6] A rope going from the top of the sail ([5]) to the playrail at [6]. Has a pulley at the end. Static. | |
main mast rope R3 | Kida | [4, 2nd] A rope hanging down along and attached to the main mast. falling sack is suspended on it inside the sails. Needs to be "cut" during the scene. | |
main mast rope R5 | None | [2] A rope going from the top of the sail ([3]) to the playrail at [2]. Has a pulley at the end. Static, but "worked" by puppets. | |
main mast rope R6 | None | [1] A rope going from the top of the sail ([2]) to the playrail at [1]. Has a pulley at the end. Static, but "worked" by puppets. | |
falling sack | Kida | [5.5] (In sail) Needs to be hanging from the main mast and needs to "fall" during the scene. | |
The Barnacle (Prop) | Kida | [7, 2nd] The front part of The Barnacle on wheels so that it can "move" on the stage. Has the name "Abandoned Barnacle" on it. | |
crate malheur 1 | Reesa | [7, 2nd] A crate on the deck of the Malheur. Needs to go up in flames/fall over/disintegrate when hit by cannon fire. Part of back railing malheur part 1. | |
crate malheur 2 | Reesa | [3, 2nd] A crate on the deck of the Malheur. Needs to go up in flames/fall over/disintegrate when hit by cannon fire. Part of back railing malheur part 1. | |
crate malheur 3 | 2ndVoice | [1, 2nd] A crate on the deck of the Malheur. Needs to go up in flames/fall over/disintegrate when hit by cannon fire. Part of back railing malheur part 2. | |
crate malheur 4 | 2ndVoice | [5, 2nd] A crate on the deck of the Malheur. Needs to go up in flames/fall over/disintegrate when hit by cannon fire. Part of back railing malheur part 2. | |
On playrail | |||
ship wheel | [5] The wheel of a ship, on the quarterdeck | ||
malheur railing part 1 | [1-4] First part of a ship's railing as seen from the broadside. Has the Name "Fleur de Malheur" on it. | ||
malheur railing part 2 | [4-7] Second part of a ship's railing as seen from the broadside. | ||
Decoration props | |||
Played props | |||
bucket | Thunder McNeil, 2ndVoice | 2x for Enemy1 and Enemy2. Hide beneath play-rail at the start of the scene. | |
pistol 1-4 | None | 8x for the crews of both the Barnacle and the Malheur (Stage hands to hand the props over to the hand players). Front-Loaded. | |
saber | None | 8x for the crews of both the Barnacle and the Malheur (Stage hands to hand the props over to the hand players). | |
Blahaj | Zephyr | Yes. A Blahaj. For Helena to knock out Enemy1 with. | |
bow | None | 1x For Thomas. | |
SEAGULLS | Runoratsu, Kida | 4x forming a flock of birds craving some french fries. | |
french fries | Mstisha | A paper bag of freshly fried french fries. | |
detonator | Mstisha | A classic detonator for dynamite. Think box with wires and a handle at the top that is pushed down. | |
body parts | Zephyr | For when Enemy3 explodes. Various bloody body parts being thrown in the air. | |
Special effects | |||
cannon | Thunder McNeil, Runoratsu, Kida | 3x at [1.5], [3.5] and [6]. Pointed towards the audience, use air vortex cannons. Runoratsu at [1], Thunder McNeil at [3.5], Kida at [6]. | |
cannon supply | Thunder McNeil | Fog generator to fill the cannons with fog. | |
artillery explosion | Runoratsu, Zephyr, Feo, Kirei | 2x explosion of the artillery: CO2-Jet (2 hands) and shrapnel (2 hands). | |
fire | Runoratsu | One large fire between [3] and [1] (Fog Machine). From stuff that has been hit/has exploded. Spawns when crate malheur 3 and crate malheur 4 explode. | |
arrow | Zephyr | 1x Hits Trépanier. | |
gun fire barnacle | None | 4x Gun flash for all guns when being shot. | |
gun fire malheur | None | 4x Gun flash for all guns when being shot. | |
dynamite explosion | Thunder McNeil | CO2-Jet for when Enemy3 explodes. | |
PreRec | |||
Voice: | Intro | ||
Helena | Voice: Reesa | ||
Helmut | Voice: Wane |
Role | Actor | Hands | Voice | Puppet | Costume |
---|---|---|---|---|---|
Helmut | Wane | Feo | None | Hawking | |
Baldwin | Curry | Kayjay | Bottlebrush | ||
Helena | Furvan | Reesa | None | Helena | |
Franklin | Haku | Kirei | Feivel | ||
Thomas | Eisfuchs | Nex Carter | Ton'kena | ||
Cassandra | Pan | o'wolf | Cassandra | ||
Trépanier | Orun | Dunkelpfote | Eldercrown | ||
Enemy1 | Dinoex | Mstisha | None | Cooper | |
Enemy2 | randers | Castore D | None | Andrew | |
Enemy3 | Aiko | Kayjay | None | Ironwill |
ID | Sample | Button | Description | Actor |
---|---|---|---|---|
01 | Cannon | Remote 2, Blue Button | Cannon-Shots | Thunder McNeil |
05 | Cannon | Remote 3, Blue Button | Cannon-Shots | Runoratsu |
09 | Cannon | Remote 4, Blue Button | Cannon-Shots | Kida |
13 | Punches | Remote 5, Blue Button | Wet Blahaj Punches | Zephyr |
14 | Finisher | Remote 5, Yellow Button | Wet Blahaj Finisher | Zephyr |
15 | Arrow | Remote 5, Red Button | Trépanier Arrow | Zephyr |
18 | Disarm | Remote 6, Yellow Button | Disarm Sound | 2ndVoice |
22 | Indy-Schuss | Remote 7, Yellow Button | Indy-Schuss Finisher | Feo |
25 | Barnacle-Gun | Remote 8, Blue Button | Barnacle Gun-Shots | Eisfuchs |
27 | Enemy-Gun | Remote 8, Red Button | Enemy Gun-Shots | Eisfuchs |
Part | Time |
---|---|
Intro | **00:00 ** |
Dialogue | **00:00 ** |
**Scene Total** | **00:00 ** |
LX-1400 GO
LX-1401 STANDBY for GO
Check Levels
Unmute Desk
Orun: ON
Pan: ON
Eisfuchs: OFF
Haku: OFF
Curry: OFF
STANDBY Stage left [1, 1st, off]:
STANDBY Stage left [1, 2nd, off]:
STANDBY Stage right [7, 1st, off]:
STANDBY Stage right [7, 2nd, off]: Helena, Franklin, Helmut and Cassandra (in this order from [1] to [7]) on their "ship" (The Barnacle (Prop)) ready to be rolled in. Thomas and Baldwin to appear later.
STANDBY Stage: Trépanier at the wheel at [6, 2nd]. Enemy1 [6.5], Enemy2 [3.5] and Enemy3 [1] on one cannon each.
Projection: Projection 1-4 A is playing.
- AMB-1401 - Fighting at Sea
Curtain - open
LX-1401 GO
Trépanier is manning the ship wheel himself, shouting commands at his crew.
Enemy1, Enemy2, Enemy3 = Enemy_Sailors are manning three cannons that are standing ON the top deck, unrealistically representing the entire crew.
Make sure to fill the cannons with fog using the cannon supply.
A barrage of artillery fire crashes in on the Malheur.
SND-1401 - Attack Wave 1
The cannons start to fire now! Do not wait for Trépanier.
crate malheur 1 and crate malheur 4 on the boat gets hit and explodes in an artillery explosion.
Trépanier: "All hands! Man your battle stations! They're trying to board us! Fire at will! Fire at will!"
The Enemy_Sailors fire the cannons into the audience, hopefully hitting some people in the front rows with the air vortex.
SND-1402 - Attack Wave 2
crate malheur 2 and crate malheur 3 on the boat gets hit and explodes in an artillery explosion.
Holes get torn into the main sail malheur, stuff gets set on fire.
Trépanier: "Aim for the upper deck! And someone put the fire out!"
Enemy1 and Enemy2 leave their battle stations and start putting out the fires with stuff from buckets.
Enemy3 fires again with the remaining cannon.
The Barnacle (Prop) pulls "alongside" the Fleur de Malheur (the front of the ship rolls in from [7]).
Trépanier: "Here they come! Don't forget that we're not carrying ordinary supplies! We must defend them with our lives!"
Trépanier cowardly hides behind his Enemy_Sailors.
Cassandra: "GET READY TO BOARD!"
Helena, Franklin, Helmut and Cassandra board the Fleur de Malheur over the plank. They change from the 2nd level to the 1st level at [4], then walk back towards [7, 1st] without changing their order.
LX-1402 GO
Cassandra, Helmut, Franklin and Helena are now standing in this order in the space from [7] to [4].
*** They have front-loaded pistols, so everyone can only shoot once! ***
The Enemy_Sailors and Trépanier draw their pistol 1-4s, each of them firing one shot at the pirates, hitting no one but producing gun fire malheur.
Helena, Franklin, Cassandra and Helmut shoot back with their own pistol 1-4s producing more gun fire barnacle!
The Enemy_Sailors dive for cover.
LX-1403 GO
The Enemy_Sailors arrange themselves in front of Trépanier (between [4] and [6]) in the following order: Enemy1, Enemy2, Enemy3.
We now have a stand-off. Positions -> *Cassandra* *Helmut* *Franklin* *Helena* --- *enemy1* *enemy2* *enemy3* *Trépanier*
---------------------------- Sea Shanty Round-Based Fight Sequence (108 bpm) ----------------------------------
AMB-1402 - Calm Sea
SEA SHANTY INTRO (8 bars)
Fucking reminder- tap the fucking BPM BUTTON!!!
LX-1404 GO
LX-1405 AUTO
Trépanier: "Alright, who the hell are you?"
Cassandra: "I am Captain Lady Cassandra Chondroyannos HMFIC, and this is your last chance to surrender!"
Trépanier: "And I am Captain Trépanier du Trébuchet-Cul-de-Sac, who shall send you and your devil spawn back to the hell you came from!"
SEA SHANTY VERSE 1 (4 bars)
Cassandra, Helmut, Franklin, Helena = Pirates sing verse 1 - while the front two opposing persons (Helena vs Enemy1) fence with their sabers matching the rhythm.
SEA SHANTY CHORUS 1(4 bars)
Helena slaps Enemy1 around with a large Blahaj until he is unconscious.
SEA SHANTY INTERLUDE 1 (2 bars)
Enemy1 drops below playrail.
Helena walks to the back of the queue and continues to be part of the choreography
Enemy2 and Franklin (and everyone behind) move forward, immediately beginning to fight.
SEA SHANTY VERSE 2 (4 bars)
Pirates sing verse 2 - while the front two opposing persons (Franklin vs Enemy2) fence with their sabers matching the rhythm.
SEA SHANTY CHORUS 2 (4 bars)
Franklin hands Enemy2 a portion of delicious french fries
Enemy2 looks stupid, not knowing what to expect
Franklin RUNS to the back of the queue and continues to be part of the choreography
A flock of SEAGULLS attacks Enemy2 [1] AFTER Franklin has run away.
SEA SHANTY INTERLUDE 2 (2 bars)
Enemy2 flees towards [1]
The flock of SEAGULLS chases enemy2 off the stage past [1]
Enemy3 and Helmut (and everyone behind) move forward, immediately beginning to fight.
SEA SHANTY VERSE 3 (4 bars)
Pirates sing verse 3 - while the front two opposing persons (Helmut vs Enemy3) fence with their sabers matching the rhythm.
SEA SHANTY CHORUS 3 (4 bars)
Helmut drops his sword and grabs a detonator box from below the playrail instead.
Enemy3 three looks stupid
Helmut triggers the detonator
Enemy3 explodes in a dynamite explosion, sending his body parts flying.
SEA SHANTY INTERLUDE 3 (2 bars)
Helmut walks to the back of the queue and continues to be part of the choreography
Cassandra (and everyone behind) move forward, immediately beginning to fight.
SEA SHANTY VERSE 4 - BOSS FIGHT (4 bars)
LX-1407 Split Light in half, left cold, right warm
Cassandra and Trépanier with nobody left behind them, dance-fight back and forth, spinning around, trying to out-do each other with crazy moves.
Trépanier cuts a rope (main mast rope R3) with his saber at the moment the verse is over, and Cassandra gets hit by a falling sack that suddenly comes down from above.
SND-1403 - Cut Rope
SND-1404 - Impact
THE MUSIC SUDDENLY STOPS
LX-1406 GO
Haku: ON
Eisfuchs: ON
PRE-1401 - Helmut, Franklin, Helena: "*GASP!!!*"
Trépanier grabs Cassandra, holding her from behind with his saber to her throat.
Cassandra is dazed and confused.
LX-1407 GO
Trépanier: "Alright, no more games, you little cretins! You're now going to leave my ship, one by one, or the tigress gets it! Come on! Move!"
Franklin: "If you harm even a single hair on her, we're gonna feed you to the sharks! You can't fight all of us!"
Trépanier: "I swore to protect this cargo with my life! Your captain and I will either live together or die together, the choice is yours!"
Cassandra: "He's going to kill me either way ... cut him to pieces and feed him to the sharks ... and if my father ever shows up again, tell him I loved him!"
Trépanier: "All right, if you want to say any final words, say them now! 5 ... 4 ... 3 ... 2 ..."
Trépanier gets shot by an arrow right between his eyes.
Thomas steps into view on the Abandoned Barnacle at [5, 2nd], a bow in his hand.
Trépanier: "HRAGBLRMMMMM!"
Trépanier staggers backwards, dropping his weapon ... then dies, hitting the playrail before vanishing beneath.
Helmut, Franklin, Helena and Cassandra look at Thomas.
Orun: OFF
Curry: ON
Thomas: "Are you alright, captain?"
Cassandra: "Thomas? Was that ... you?"
Thomas: "Yes ... captain. That ... that was me. I can't believe I actually hit him."
Franklin: "I didn't know you could do that ..."
PRE-1402 - Helena: "Carl definitely couldn't!"
Baldwin appears behind Thomas at [5, 2nd].
Baldwin: "WHOT THE BLOODY HELL D'YE THINK YE'RE DOEN?! GIE ME THAT, YE EEDJIT!"
Thomas: "Ohhh no .... stop, stop stop ... !"
Thomas is scared off by Baldwin and flees with the bow onto the Malheur (crossing over the now invisible plank at [3.5]) and runs off the stage towards [1] on the first level.
Baldwin runs after Thomas, following him as fast as he can.
Baldwin: "Yer done! Git back here afore I skin ye!"
Cassandra is watching the spectacle.
Baldwin (off stage): "DID I NO' TELL YE TAE KEEP YER GRUBBY PAWS AFF THE WEAPONS LOCKER?! I'LL HAE YE KEELHAULED FER THIS, YER SCUNNER! I ..."
Cassandra: "What the fuck are you guys doing?."
Baldwin pushes Thomas back onto the stage (1st level). Thomas is walking backwards, arms lifted, with Baldwin pointing his saber towards Thomas' chest.
Thomas (walking backwards): "I have noooo idea ... I just wanted to help!"
Cassandra: "Baldwin!"
Baldwin: "...Aye, Cap'n?"
Cassandra: "Shut your fucking Breadhole, Baldwin!"
Baldwin: "SORRY, WHOT?"
Cassandra: "That guy just saved my life. Shot the bastard right between the eyes."
Baldwin: "Eh... och... really? I didnae ken he could do that. Carl sure as shite couldnae."
Cassandra: "That man's a fucking hero, Baldwin! And now fuck the fuck off before I fucking run out of fucks to give!"
Baldwin: "Ye're just fuckin' aboot wi' this to fuck with the poor sods playin' the fuckin' drinkin' game, aren't ye?!"
Cassandra: "Damn fucking straight!"
Thomas: "So there, Baldwin, I killed someone, does that mean I'm a real pirate now?"
Baldwin (throws his arms in the air and stomps off): "I GUESS!"
Thomas: "HAH!"
Cassandra runs over to Thomas.
Cassandra: "MY HERO!"
Cassandra pounce-hugs Thomas, squeezing the air out of him.
Thomas: "Hhhhhhhhh!"
Helmut, Franklin, Helena cheer.
PRE-1403 - Helmut, Franklin, Helena cheer.
Cassandra: "That was awesome! Thank you, Thomas!"
Thomas (out of air): "You're welcome ... Captain ..."
Cassandra: "Cassandra. Just Cassandra."
Cassandra gives Thomas a spontaneous kiss on the cheek.
Helmut, Franklin, Helena cheer.
PRE-1404 - Helmut, Franklin, Helena cheer.
A short pause. Change of Pace.
Cassandra lets go of Thomas
Thomas: "So, where do you we from here?"
Cassandra: "Back to square one. How about you?"
Thomas: "Same. It seems our fates are intertwined in peculiar ways. Perhaps you should adopt this mangy mutt. At least for a little while."
Cassandra: "What a coincidence. I have a Bed in Port Hogas that's PERFECT for peculiar intertwining."
Thomas: "Are ... are you flirting with me?"
Cassandra: "Are YOU flirting with ME?"
Thomas and Cassandra look at each other for a second.
Thomas, Cassandra: "YES!"
Thomas and Cassandra both laugh and hug.
Thomas: "But seriously, the only place I could go without you right now is overboard."
Cassandra: "Then let's not let that happen."
Thomas: "Thank you."
Franklin: "Hey captain! What are we supposed to do with the rest of them?"
Cassandra: "Strip them naked and send them home to tell the tale of Lady Cassandra Chondroyannos HMFIC and her crew!"
Thomas: "What's HMFIC stand for again?"
Cassandra (striking a pose): "HEAD MOTHERFUCKER IN CHARGE! LETS FUCKING LOOT THIS BABY! YEAAAAAAAH!"
PRE-1405 - Helmut, Franklin, Helena, Baldwin, Thomas, Cassandra: "YEEEEEEAH!"
Helmut, Franklin, Helena, Cassandra, Baldwin and Thomas commence the looting.
LX-1498 GO
All Mics: OFF
AMB and MUS: Fade out
Mute all except AV-Playout
Curtain - close
LX-1499 GO
Microphone handover from ROLE to OTHER ROLE